Machina Arcana ~ From Beyond

Created by Adreama Games, Inc.

Travel the unknown, face the horrors, and survive the story. An immersive and dark experience awaits you and your group of explorers.

Latest Updates from Our Project:

Project Status, Ars Goetia
about 1 month ago – Wed, Apr 17, 2019 at 02:38:35 AM

I’ve managed to bind a Daemon yesterday, and he started to moan in pain: “Release me, let me go! I will grant you one wish if you do so!”

“All right Daemon” - I’ve said. “I am working on a board game with almost half a thousand of cards. I want that every card, and every ability inside that card be perfectly balanced, unique, and fun to play.” - while I was talking to him I’ve slipped him the papers with my works on the game content.

“Woah buddy, could you make a more realistic wish?” - he said with a visible sarcastic grimace.

I replied: “Well, ok then. Let’s go with the delivering the boxes on time!”

“Uhm... L-let me see those papers again.”

Illustration by Damir Podhraski
Illustration by Damir Podhraski

The joke has it’s basis in the reality. Years have passed that I’ve been polishing the content, modifying the abilities, and trying to balance between complexity and fun. The funny thing is that even after all these years I still find things to improve! Some games have a fairly simple game content (sword, sword+1, sword+2) but as you will see for yourself, in Machina Arcana every card is the unique product of the title, text, flavor, illustration, abilities and specifications. 

There are ideas and themes shared among the individual cards, and the existing conceptual layers between card types across scenarios form a rich board game tapestry.


Codex Arcanum

As all the illustrations have been completed, the current creative focus is on the Codex Arcanum. 

The main principle that drives our work is creating the rich and enticing experience. That’s the reason why there’s a soundtrack, different add-ons, and finally the book as well. It’s not just about the product, but providing you with a world that you can never completely explore. Additionally, the task of exploration is to provoke your imagination, creativity, and elicit a whole set of emotions like curiosity, horror (and maybe even a bit of hope).

Considering the vastness of Machina Arcana it is difficult to decide just how much of that to put inside the Codex.. Needless to say, the estimated page count just keeps rising. :)


Production status

Through active communication with our box manufacturer we’ve decided on how to prepare all the specifications and processes for the mass production.

The first prototype (from the last update) didn’t contain the complete game content (illustrations, text editing, and latest tweaks of the game content). It is our goal that the second prototype represents the game in precisely the exact form and content as the final product. 

The factory will receive the files next week. Once we get the prototype (and we examine it thoroughly) the mass production will start. The current timeline puts us a couple of weeks behind the schedule but She is pleased with how things are developing and is purring comfortably.

Illustration by Igor Krstic
Illustration by Igor Krstic

CoreBall: The Zero-G Sport - A game with flying miniatures 

We don't usually mention other projects, but this is a game that Aleksandra worked on as a graphic designer, made from the team we are happy to call our friends.

Prototype | Digital add-ons 4/4
about 2 months ago – Sat, Mar 23, 2019 at 02:42:04 AM

Prototype

The prototypes arrived this week! Besides the game box, we received the Sleeve Set and the Game Mats.

The sleeves are perfect as they are.

The mats look so cool! They enrich the already immersive environment. It feels like the Arcane tear in time and space on your table! 

The box itself is ok. It didn't impress us as much as we hoped for. The embossing is barely visible and we will need to do something about the cover (upgrading the material). We are also thinking to adjust the design of the box for those who store their games vertically on the shelf.


The vac tray insert is good as it is - it accommodates the sleeved cards perfectly.

The cards are looking nice. They were a bit cut off-center, but that was because they were vertically printed by digital print. The manufacturer is confident this will be remedied with horizontal offset print in mass production.

Some of the text inside the cards looked bold. We definitely need to identify the problem and solve in time.

The standees were a bit harder to put into the plastic stands. We need to adjust the material specifications for this.

The layered boards are working great with wood tokens, although we will need to update the hole diameters to make the board more ergonomic.

The dice cloth bag is just awesome. :)


Digital add-ons delivered

Fabula Rasa

The Fabula Rasa add-on contains all the artifacts you'll need to be able to expand the core set with your own imaginings right up to building fully fledged scenarios to share with your gaming group. 

For all of those who bought the Fabula Rasa add-on, the ZIP file is downloadable through link sent by the pledge manager.

Official Soundtrack

This official soundtrack contains 13 custom tracks created by Mladen Konecky exclusively for an immersive Machina Arcana setting. Composed to lend an evocative background to draw you further into our world, these tracks of course will spruce up any experience where things lurk in shadows and are only seen out of the corner of your eye.  

For all of those who bought the Fabula Rasa add-on, the ZIP file is downloadable through link sent by the pledge manager.


Pledge manager is closed

We have passed the lockdown date, and you are not able to edit your order anymore (you are still be able to update your shipping address).

There's still 459 of you that are yet to complete the survey. :/ 


Content status

We hereby proclaim that all of the illustrations are now complete!

Currently we are polishing the texts (big thanks to our editors Dave and Mike!), and working on final testing of the new game content.


Production status

There are a number of component updates we still want to implement (thickness of standee tokens, die cuts, color adjustments..). 

We will ask for another prototype that will contain the complete game content (in perfect shape and form) before we start the engines of mass production.


Distribution status

We made a deposit this week to our distributor. 

This means that we already have the preparations in place to make the final phase streamlined, controlled, and in casually cruising speed. ;), 

Illustration by Sebastian Giacobino
Illustration by Sebastian Giacobino

Digital add-ons 2/4
3 months ago – Wed, Feb 27, 2019 at 01:36:28 AM


Pledge manager is closed

We have passed the lockdown date, and you are not able to edit your order anymore (you are still be able to update your shipping address).

If you were under a spell, and missed the opportunity to purchase some of the add-ons but changed your mind now, send me a Kickstarter message and you will receive instructions concerning the blood promise.

There's still 494 of you that are yet to complete the survey. :/ 

Problems with BackerKit payments?

A number of backers experienced problems with BackerKit (through Stripe); especially people from Denmark and Norway. 

For all of you who had problems with finalizing your order: 

please send me a Kickstarter message, and we will quickly sort you out through PayPal.

Illustration by Jakub Bazyluk
Illustration by Jakub Bazyluk

Delivering digital add-ons

By the time you read this, all the backers who purchased Art Gallery and Calendar add-ons should receive a download link for the digital files.

The two remaining digital add-ons (Fabula Rasa, and Soundtrack) will be delivered through the next project update.

Illustration by Damir Podhraski
Illustration by Damir Podhraski

Production status

There are no big updates regarding the production; still waiting to receive the e-mail with the tracking number for our prototype. 

All the requirements have been addressed, and for now we are satisfied with how things are going.

Distribution status

As we have more or less the final numbers (the pre-order store is also closed), we sent the data to our distributor this week. 

We are in constant communication with them and doing everything in our powers to make this whole process streamlined, controlled, and in casually cruising speed. ;)

Pledge manager closing in 4 days
3 months ago – Tue, Feb 05, 2019 at 12:18:00 AM

Illustration by Sebastian Giacobino
Illustration by Sebastian Giacobino

The Podcast

Just before the campaign I had the pleasure of being a guest to "We're Not Wizards" podcast. It was an awesome experience, and I continued to stay in touch with the host (Richard). 

I was thrilled when he invited me again to his show! We had a nice talk and I definitely suggest you check it out!

Click here for the podcast
Click here for the podcast

The Prototype

We were hoping to score a critical hit and aimed for an earlier distribution, but the hand of destiny rolled a "there's no change in planned timelines".

That's perfectly fine for us. We are busy with churning out the new content, polishing the stories, and channeling the art. Our manufacturer is currently on vacation until the next week, and the plan is to receive THE Prototype by the end of February.

The Pledge Manager

Warning! The pledge manager is closing on the 8th of February!
This means there are only a few days left before the lockdown date - that's when your credit cards will be charged and you will not be able to edit your order anymore (you will still be able to update your shipping address).

There's still around 600 of you that are yet to complete the survey. :/ 

Merging double pledge manager accounts

There were around 150 backers who besides their backer pledge manager account, and another for the pre-order. We merged the pre-order items into the main backer pledge manager, and then removed the pre-order account altogether.

This was done to take care of you: remove any confusion, and in a lot of cases to prevent you from paying double for the same thing (a lot of backers had the same item in both of their pledge managers)!  

If your case wasn't straightforward, you would received a Kickstarter message with the details.
Regardless, if you really wanted to order 5 Gaming Mats for your massive Machina Arcana community event - check your pledge manager and update the order accordingly. ;)

Project status, Upgraded pledges and new Video
4 months ago – Sat, Jan 12, 2019 at 01:16:14 AM

Illustration by Stefan Koidl
Illustration by Stefan Koidl

Project status 

We are still hitting the planned timelines! 

We are currently building the prototype with our manufacturer, which we hope to get before the Chinese New Year. 

After their holidays, it is time for mass production, and then: distribution!

Illustration by Igor Krstic
Illustration by Igor Krstic

Returning backers 

If you are a returning backer, your Core pledge should now be upgraded to Premium. We encourage you to check your pledge manager if everything is in order. 

Returning backers who already pledged for a Premium received a complimentary credit of 25$ (be sure to spend any remaining credit before the pledge manager is locked).

There are a number of backers we couldn't verify by cross-checking the data from the first campaign. If you are a returning backer and your pledge is not upgraded, send us a Kickstarter message with your info from the first campaign.

Once more, thanks for your continued support.

Illustration by Damir Podhraski
Illustration by Damir Podhraski

Tips and tricks video

The third tips and tricks video is out. This time we share some insights into the ability system of Machina Arcana.

Pledge manager

There are still 791 backers who didn't complete their surveys. 

The lockdown date is 8th of February - that's when your credit cards will be charged and you will not be able to edit your order anymore. Regardless, you will still be able to update your shipping address.

Illustration by Stefan Koidl
Illustration by Stefan Koidl